SulfurLabSulfurLab

Getting Started

##1. Installation

To get started with SulfurLab, install the plugin on your Minecraft server:

  • Requirements: a Spigot or Paper server running Minecraft 26.2+ on Java 25. CraftBukkit is not supported.
  • No dependencies — SulfurLab works on its own. Sulfur Cubes are a vanilla entity, so nothing else is needed.

Drop the .jar into your server's plugins folder and restart. SulfurLab generates config.yml and messages.yml inside plugins/SulfurLab/, and saves your cubes to sulfurs.json.

INFO

Every command lives under /sulfurlab (alias /slab). All of them tab-complete — cube names, the @all selector, flags, block IDs and even value hints, so you rarely have to type a full argument.


##2. Spawn Your First Cube

/sulfurlab new [name] [-b/-f/-a value] [-i block]

A cube spawns at your feet. The name is optional — run /sulfurlab new with no name and SulfurLab auto-generates one (sulfur_1, sulfur_2, …). You can also pass physics flags up front:

  • -bbounciness
  • -ffriction
  • -aair drag
  • -i — the displayed block id

Example: /sulfurlab new bouncy -b 1 -i minecraft:slime_block spawns a cube named bouncy that bounces at the maximum and shows a slime block. A note-block chime and geyser particles play on creation (toggleable in config.yml).


##3. Tune the Physics

Each cube has three physics properties you can change live:

Property Default Min Max
bounciness 1.0 0.0 1.0
friction 1.0 0.0 10.0
airdrag 0.2 0.0 100.0
/sulfurlab set <name> <property> <value>
/sulfurlab unset <name> <property>

set changes a property (values outside the range above are rejected — no silent clamping); unset returns it to its default. Example: /sulfurlab set bouncy friction 0.1 makes it slide further, and /sulfurlab unset bouncy friction puts it back to 1.0.

Change the block it shows with:

/sulfurlab block <name> <id>

Example: /sulfurlab block bouncy minecraft:gold_block.


##4. Find & Manage Cubes

  • List everything/sulfurlab list prints every cube with its status, location, physics and block. Click an entry to teleport to it.
  • Inspect one/sulfurlab info <name> shows a single cube's full details.
  • Travel/sulfurlab tp <name> brings you to a cube (falling back to its last known spot if the chunk isn't loaded), and /sulfurlab tphere <name> brings the cube to you.
  • Spotlight/sulfurlab glow <name> [seconds] makes a cube glow (default 30s; 0 turns it off).
  • Rename/sulfurlab rename <name> <new>.
  • Remove/sulfurlab kill <name>, or /sulfurlab kill @all to clear them all.
INFO

Cubes are persisted in sulfurs.json and re-bind to their entity on load. A cube shown as not loaded simply lives in an unloaded chunk — its data is safe and it comes back when the chunk loads.


##5. Reload

/sulfurlab reload

Re-reads config.yml and messages.yml and reloads the cube registry without a restart.


##6. More Resources

You're ready to start building cubes with SulfurLab.