AevumAevum

Welcome

Welcome to the official documentation for Aevum, a flexible timer and stopwatch system for your Minecraft server — create countdowns and stopwatches, scope them however you like, and wire them into your gameplay.

INFO

New here? Skim the Setup page to install Aevum, then head to Getting Started to create your first timer.


##What is Aevum?

Aevum lets you run as many timers and stopwatches as you need, each addressed by name and scope. A timer counts down to zero; a stopwatch counts up. Both can be paused, resumed, adjusted on the fly, and tagged with named checkpoints.

  • Timers & stopwatches — countdowns that end and fire events, or stopwatches that run until you stop them.
  • Three scopes — make an instance global (one shared clock), per-player (one each), or per-team (one per Stella team).
  • Bulk targeting — apply a command to a single player/team or to everyone at once with @all.
  • Checkpoints (marks) — record named splits on any timer/stopwatch and read them back later.
  • Flexible time input90, 90s, 5m, 1h30m, 2d all work.
  • Action engine — fire console commands, messages and broadcasts on tick, end or mark, gated by conditions (config.yml).
  • PlaceholderAPI support — show any timer/stopwatch (and its marks) on scoreboards, tab, chat and more.
  • Stella integration — team-scoped instances follow your Stella teams.
  • Crash-safe persistence — every instance is saved on shutdown and restored exactly where it left off; server downtime is never counted.
  • Developer API — drive Aevum from your own plugin and react to its events.

Stay connected and keep your plugin up to date by visiting the following links:


##Ready to Begin?

Jump to the Setup section to install Aevum and start tracking time like never before!